

The range of terrible
Trackball designs are truly remarkable, and one need only search images.google to find examples:
Square devices with a ball set directly in the center, for--you know--that finger we all have in the direct palm of our hands.
Bizarre curvatures that must have looked totally super in whatever design software they used, but serve no practical use other than translating into discomfort for the user.
Some have the ball set more toward the top, but still centered...for the middle finger? Maybe they're specialized for people lacking those opposing digits we call thumbs, but I'm glad more products aren't designed in this way. Why not steering wheels that can only be operated with the fourth finger and your nose?
And plenty more that were evidently innovated by people that have never personally seen a human hand. It's little wonder why adoption rates of trackballs over mice is so low, despite the clear superiority as a pointing device.
But at some point the planets must have aligned because
Microsoft D67-00001 Trackball Optical Mouse came along and hit on every item toward the perfect design: one that's curved to actually accommodate a human hand, with the ball set directly under the thumb, and five buttons because they recognized that advanced primates are capable of more complex coordination than two button mice have traditionally recognized. None of which are tucked away on the side or some other unreachable spot: somebody at Microsoft realized that buttons should actually be positioned where they _might be of some use_ to the operator.
To top it off, they produced some spiffy Windows-friendly software called Intellipoint that lets you customize the functions of all five buttons on a per-app basis, making it perfect for every task associated with computing. I set art software to undo/redo with the fourth and fifth buttons respectively. I configure games so buttons like jump and alt fire are all on the mouse, relegating the keyboard to strictly movement and less frequent functions. There is literally no application that cannot be improved in some way, and going back to a normal mouse would feel as primitive as using one before scroll wheels became standard.
Now the mechanical aspects: the ball is suspended on three metal bearings set within wells, which are prone to accumulating dust and grease so cleaning becomes necessary perhaps once per month or as smoother operation warrants. Take a tooth pick, needle, guitar pick--whatever is handy and scrape it out.
Removing the
Trackball requires no disassembly, there is a hole underneath the unit to push it out. Or you could throw it against a wall. I would recommend the prior because these devices--now discontinued--have found their way into cult status and purchasing a used one can set you back thirty dollars or more, and twice that for new.
The most failure-prone component is probably the USB cord. I have had several fail on me over varying periods and depending on the type of use. One that I would carry in my laptop bag wore much faster than those at home, while those used in more normal desktop settings have yet to break.
The inner technology is all simple, and I have personally brought back several used 'as-is' units from death by simple soldering. The internals consist of four PCBs: control board, optical tracking board, and two for the buttons with the fifth button on an independent board to account for the shell curvature. With so few components there is little to break down and defects are easily troubleshooted and repaired, which means a long lifespan expectancy. But I own a dozen anyway for just-in-case backups, because I could not return to a mouse at this point and have yet to see a trackball that meets or exceeds on Microsoft's design.